Thursday, July 9, 2009
Canvas only seems to work on large sizes
I will need to set it up so that all the objects are like size 90 instead of 1
for finding the rotaton of that canvas
// for(var i = 0; i < 3 ; i++){
// setTimeout( function (rotation){
// frontCanvas.transform.rotateX(-rotation);
// console.log(rotation);
// },500 * i,i);
// count = count + i;
//}
// setTimeout( function (rotation){
// frontCanvas.transform.rotateX(-rotation);
// console.log(rotation);
// },500 * i,i);
// count = count + i;
//}
o3d and primitives
Attempt to allocate zero bytes for Buffer
Check your parameters and make sure they aren't 0.
Check your parameters and make sure they aren't 0.
Wednesday, July 8, 2009
o3d and scale
Collada files can have wildly varying scales. Get the bounding boxes to see if your scales are very different.
Tuesday, July 7, 2009
Using o3d
My current project is trying to hack o3d into something that can easily display simple comics.
First week: thinkin
next week: trying to hack home configurator(from the o3d samples) into something like what I want
now: giving up on home configurator and moving onto the simple scene viewer. The last straw was when the home configurator for whatever reason wouldn't show my created stickfigure.
First week: thinkin
next week: trying to hack home configurator(from the o3d samples) into something like what I want
now: giving up on home configurator and moving onto the simple scene viewer. The last straw was when the home configurator for whatever reason wouldn't show my created stickfigure.
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